This post makes use of places. If you are unfamiliar with places, see my post Getting Places.
There are many cases where caching the results of a function (also called memoization), make a function much more efficient. For example … Read the rest
This post makes use of places. If you are unfamiliar with places, see my post Getting Places.
There are many cases where caching the results of a function (also called memoization), make a function much more efficient. For example … Read the rest
This post makes use of places. If you are unfamiliar with how places work, see my post Getting Places.
Many languages provide syntactic sugar for evaluating an expression involving a variable and assigning the result of that expression to … Read the rest
This post will serve as an introduction to writing macros that work with places. I will refer back to it whenever I examine a macro which deals with places.
Places are an incredible part of Common Lisp. In short, a … Read the rest
This post is the second part of a two part series exploring the emulator cl-6502. If you haven’t read the first part exploring the implementation of addressing modes in cl-6502, you can find it here.
This post is … Read the rest
This post is the first part of a two part series exploring the emulator cl-6502. This post will cover how addressing modes are implemented in cl-6502. The second part will go over the implementation of the opcodes.
cl-6502 is … Read the rest
This post is for all of the miscellaneous features that arent large enough to get their own individual posts. If you havent read all of them, here are the links to the previous posts on recompilation, inspection, class … Read the rest
This is part four of Debugging Lisp. Here are the previous parts on recompilation, inspecting, and class redefinition. The next post on miscellaneous debugging techniques can be found here.
Many languages provide error handling as two … Read the rest
This is part 3 of Debugging Common Lisp. If you havent read either of the previous parts, you can find part 1 recompilation, here, and part 2 inspecting, here. You can find part 4, which is on … Read the rest
This is part 2 of Debugging Lisp. If you haven’t read part 1 on dynamic recompilation, you can find it here. For the next post in the series on redefining classes, click here.
In this post I am … Read the rest
This post is the start of a series on how to debug Common Lisp code, specifically with Emacs, Slime, and SBCL. If you do not understand Common Lisp, you should still be able to follow along and recognize just how … Read the rest